Keeping Renekton from being able to fight and gain Fury by continually harassing him will severely reduce the effectiveness of his abilities.
Pay close attention to Renekton's Fury gauge as that will usually signify when he is about to attack.
The stat comparisons shown on this page underscore some critical Senna versus Renekton matchup statistics that can help us explain the distinctions between the pair. Senna’s KDA ratio ([kills + assists] / deaths) of NaN is more than Renekton’s KDA ratio of NaN, showing that Senna may be more central to her team's team fighting capacity than Renekton. This observation is largely fueled by the differences in assists.
Senna normally has a similar longest killing spree as her opponent does. Commonly, she takes less damage than Renekton. This often reflects differing health capacities, but it can also imply that the champ with increased HP has less mobility and thus is not able to flee from further damage when poked or engaged.
Both LoL champions are great champions. Both have their strengths, weaknesses, and counters. In League's current meta, Senna usually wins when playing against Renekton, with a 53.9% win rate. Thus, Senna makes a great counter for Renekton.
While Senna does have a higher winrate than Renekton, when on opposite teams, Senna also has a much greater learning curve that makes her a more complex character to pick up and master. You should be be fine when picking Senna into Renektonas her relative depth means you may not be able to unleash her full potential without a significant amount of practice beforehand.
Additionally, Senna also has a good amount of CC and other utility, a similar amount to Renekton. This makes her just as valuable during teamfights, especially when facing champions with a ton of burst damage.
While there isn't a single best champion overall in League of Legends, in Senna vs Renekton matchups, Senna is the better champion with a noticably higher win rate, more champion depth, and a similar amount of utility to help out your allied champions during late stage team fights.
Senna is a great counter for Renekton. You will do well by focussing your play on keeping up your CS and taking out objectives. If you are able to do that, you should do very well as Senna against Renekton.
If you would like to learn all of the intricacies of Senna to counter Renekton during both the lane and mid / late game phases of League of Legends, you should keep reading to gather a few extra tips and tricks for this matchup. If you listen to the build and stats shown above, you will increase your win rate by a lot and be closer to League of Legends pro players.
Senna often picks up less CS compared to Renekton. Champions who on average don't take many minion kills often don't have to have much CS to be effective, such as sup champs. They are able to scale properly off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, usually require many items to be effective. In either situation, try to do better than the values reported here to do well.
The most crucial items to focus on in your Senna versus Renekton build include Rapid Firecannon, Bloodsong, and Voltaic Cyclosword. When Senna used at least these three pieces in her build, she performed significantly better when fighting Renekton than with most other common item sets. In fact, Senna had an average winrate of 53.9% when countering Renekton with this build.
To have the highest likelihood of crushing Renekton as Senna, you should take the Fleet Footwork, Presence of Mind, Legend: Alacrity, Cut Down, Bone Plating, and Revitalize runes from the Precision and Resolve rune sets. Out of all the rune combinations we have analyed for Senna vs Renekton counters, this mix of runes resulted in the greatest win rate. Notably, these runes gave a 53.9% win rate overall.
If you need to get Senna vs Renekton tips and counter builds for a a particular division rank, feel free to select one from the selection menu displayed above. If viewing for the first time, the statistics and strategies given are calculated using every game run with these champs.