Using Deceive over terrain can help you make a clean escape.
Try getting items with on-hit effects. These will also benefit your Hallucination clone.
Backstab's damage can be increased with increased Critical Damage effects like Infinity Edge.
The Shaco Vex synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Vex, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Shaco sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with Vex. His KDA went down from NaN to NaN. This negative change shows that Vex helps Shaco perform not as well in ranked League rounds. Yet, the small difference proves that this performance change is only marginal.
When Shaco plays on the same team as Vex, he observes a barely noticable drop in his complete damage dealt. This could signal that Vex does not support by providing cover for him to deal more damage or that their participation also helps extend the match's duration. Similarly, when Shaco is played alongside Vex on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with Vex.
Additionally, when Shaco plays with Vex on the same team, he typically receives a little more damage than when he plays alone. Getting dealt more damage could mean that Vex does a poor job of protecting Shaco during teamfights.
There is no universally accepted best synergy for Shaco that will no matter what be his top ally. Yet, Vex is a very bad companion for Shaco. By locking into the same side as Shaco, they decreases their win rate by -3.3% to 46.1%. This shows that there is an easy to overcome and exploit synergy between Shaco and Vex that allows them to perform worse together than alone.
Vex has a much lower diffuclty than Shaco. That means you don't need to be cautious when lining up Vex comrades to go into battle on the same side as, as they will have to have a much lower level of skill to be able to play well with you.
Playing alongside, you should see an overall large increase in your team’s ability to deal physical damage. When paired, these champions should be able to take down targets with auto-attacks and other AD damage abilities.
Conversely, by pairing Shaco and Vex together, you probably will not be giving your team a lot of cover. Plan to pick other champs on your team that nullifies this relative disparity in their kit.
Regardless of the skill of your Vex ally, you should focus on maximizing your income, warding to avoid ambushes, and clearing objectives. If you follow these simple suggestions, you should do well anyway.
To learn all of the intricacies of Shaco to synergize with Vex during both the early game and mid / late game phases of League, you should continue reading to learn additional tricks and insights into this champion pairing. If you mind the build and tips shown above, you will grow your win rate significantly.
The ideal items to prioritize in your Shaco and Vex synergy build include Zaz'Zak's Realmspike, Liandry's Torment, and Luden's Companion. When Shaco incorporated at least these three great items in his build, he did a lot better as an ally of Vex than with most other commonly used item sets. In fact, Shaco had an average win rate of 46.1% helping carry Vex with these items in his kit.
To have the greatest likelihood of crushing your oponents, you should use the Hail of Blades, Sudden Impact, Eyeball Collection, Relentless Hunter, Legend: Alacrity, and Coup de Grace runes from the Domination and Precision rune sets. Out of all the rune builds players used for this team composition, this blending of runes resulted in the top win rate. In fact, these runes gave a 46.1% win rate overall.
If you would like to view Shaco with Vex collaboration tips and builds for a a specific rank, please choose one from the selection menu displayed above. By default, the stats and tips and suggestions displayed are computed using every round run with these champions.